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Notes from Taipei Game Show 2026

Notes from Taipei Game Show 2026

Last week the whole studio flew to Taipei Game Show — our first time exhibiting in the Indie House area.

Three days in numbers:

  • Mist of Shan Hai was shortlisted for the Indie Game Award — Best Art. We fell one step short, but standing on that nominee stage felt great
  • Average queue at the demo stations: 40 minutes. Sorry, and thank you
  • Our booth was built as a Pixel Harbour cha chaan teng booth seat — about a thousand cups of milk tea served
  • 600+ playtest surveys collected, fixes already underway (the water-orb puzzle, really)

See you next year.