Notes from Taipei Game Show 2026
Last week the whole studio flew to Taipei Game Show — our first time exhibiting in the Indie House area.
Three days in numbers:
- Mist of Shan Hai was shortlisted for the Indie Game Award — Best Art. We fell one step short, but standing on that nominee stage felt great
- Average queue at the demo stations: 40 minutes. Sorry, and thank you
- Our booth was built as a Pixel Harbour cha chaan teng booth seat — about a thousand cups of milk tea served
- 600+ playtest surveys collected, fixes already underway (the water-orb puzzle, really)
See you next year.